MatchingGame10 +
Submitted by vespid on Sat, 10/17/2009 - 23:25.
I adapted the final game to have the user match unlike pairs (1/one, 7/seven). I wanted each winning match to remain on the stage for a moment so the user could see what had been matched, so I added a timer function. The problem is that if the user reclicks one of the matched cards, it removes one card but resets the other. How can I disable the two matched cards before they are removed?
Copyright Gary Rosenzweig
